HomeTechBeamNG.drive dey land for PS5 dis year – get ready for real...

BeamNG.drive dey land for PS5 dis year – get ready for real crash

Gamers wey dey wait for BeamNG.drive to come console, your waiting don nearly finish. The popular car physics simulator wey PC people don dey enjoy since 2015, finally dey make way to PlayStation 5 later dis year. Thomas Fischer, the CEO of BeamNG, announce am for PlayStation Blog say the game wey dem know for im soft-body physics engine wey make crash dey look real, go soon dey available for console.

According to Fischer, the secret behind the game na im “uncompromising real-time soft-body physics engine.” For simple word, the cars for the game no dey act like dem be scripted. Instead, physics dey run things, and the engine dey update at 2kHz, meaning every second, the car dey re-evaluated two thousand times. This one make damage no be just cosmetic – every crash dey affect how the car dey drive, and no two crashes dey ever feel the same.

For those wey never play am before, BeamNG no use licensed real-world cars. Instead, dem get over one thousand detailed vehicle configurations wey resemble different types of vehicles, from supercars to buses to off-road buggies. You fit drive sedan, SUV, minivan, muscle car, limousine, heavy machinery, and even desert trucks. And if you dey like to tinker, customization dey deep: you fit swap engine, change suspension, adjust ride height, tire pressure, locking differentials, and many more. Every tweak go affect how the car behave for road.

The game feature a dozen open-world maps wey include coastal, mountain, desert, industrial, and suburban environments. Players wey like structured gameplay fit use mission system wey get races, time trials, police chases, and other challenges. For those wey prefer freedom, Freeroam mode allow you explore the world with or without simulated traffic. The game no dey force any particular style – you fit play am anyhow you like.

One thing wey make BeamNG stand out na im focus on real crash physics. For other driving games like Gran Turismo or Forza, damage no be priority. But for BeamNG, crash dey central. Car fit deform, break apart, and even catch fire. Damage affect alignment and handling, so if you hit curb hard, your car go drive crooked. This na why some people dey call am the best car crash simulator wey dey exist.

Because the game no use real car brands, dem create generic stand-ins wey resemble real cars, like how Burnout or Grand Theft Auto do am. On PC, players don use mods to add licensed cars, but for console, dem no likely support mods. Still, the variety of vehicles wey dey available for base game dey plenty: passenger cars of all shapes and vintages, buses, buggies, race cars, and long limousines wey you fit destroy.

For those wey dey wonder when exactly the game go drop, Fischer only say “later this year” for 2026. Some people dey joke say we fit get BeamNG for PS5 before Grand Theft Auto VI, wey still no get release date. But one thing dey sure: when the game come, console players go finally experience the joy of realistic car crashes wey PC players don dey enjoy for over a decade.


Junior Joseph
Junior Josephhttps://nnn.ng/
Junior Joseph na reporter for NNN. NNN dey publish hot-hot tori for Nigeria and around di world for naija pidgin language so dat every Nigerian go fit follow national news, no mata dia level of school. NNN dey only publish tori wey be true-true, wey get credibility, wey dem fit verify, wey get authority, and wey dem don investigate well-well.
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